====== Waffen ====== ===== Melee Waffen ===== ^ Weapon ^ Price ^ Enc ^ Availability ^ Reach ^ Damage ^ Qualities and Flaws ^ Source ^ ^ BASIC |||||||| | Axe | 10/– | 1 | Common | Average | +SB + 4 | Hack ((when unit die shows 0 when doing damage)), Unbalanced | //UiA// | | Ballock Knife | 16/– | 0 | Scarce | Very Short | +SB + 1 | Impale, Penetrating, Precise ((Impale and Precise Weapon Qualities only apply if the target is Surprised or Prone.)) | //UiA// | | Club | 4/– | 1 | Common | Average | +SB + 4 | Undamaging, Unbalanced | //UiA// | | Dagger | 16/– | 0 | Common | Very Short | +SB + 2 | – | //Core// | | Knife | 8/– | 0 | Common | Very Short | +SB + 1 | Undamaging | //Core// | | Hand Weapon | 2 GC | 1 | Common | Average | +SB + 4 | Unbalanced | //Core// | | Improvised Weapon | – | Varies | – | Varies | +SB + 1 | Unbalanced, Undamaging | //Core// | | Mace | 15/- | 1 | Common | Average | +SB + 4 | Pummel, Unbalanced | //UiA// | | Military Pick | 15/- | 1 | Scarce | Average | +SB + 4 | Penetrating, Unbalanced | //UiA// | | Scimitar | 1 GC | 1 | Scarce | Short | +SB + 4 | Slash ((when doing Wound Damage, spent Momentum to inflict Bleeding)) | //UiA// | | Net | 6/– | 1 | Common | Short | – | Defensive, Inflict (Entangled 50) | //Core// | | Sword | 4 GC | 1 | Common | Average | +SB + 4 | – | //Core// | | Warhammer | 1 GC | 1 | Scarce | Average | +SB + 4 | Unbalanced, Pummel or Penetrating | //UiA// | ^ BRAWLING |||||||| | Boat Hook | 6/- | 0 | Common | Short | +SB +4 | Trip, Undamaging | //UiA// | | (2H) Garrote | 1/– | 0 | Rare | Personal | +SB + 2 | Inflict (Entangled your Strength), Undamaging | //Core// | | Knuckledusters | 2/6 | 0 | Common | Personal | +SB + 2 | – | //Core// | | Locked Gauntlet | 1 GC | 1 | Scarce | Personal | +SB +2 | Undamaging | //UiA, p.94// | | Sap | 1/- | 0 | Rare | Personel | +SB +1 | Trip, Pummel, Unbalanced, Undamaging | //UiA, p.95// | | Spiked Gauntlet | 2 GC | 1 | Scarce | Personal | +SB +3 | Impale, Unbalanced | //UiA// | | Unarmed | – | 0 | – | Personal | +SB | Undamaging | //Core// | ^ CAVALRY |||||||| | (2H) Cavalry Hammer | 4 GC | 3 | Rare | Long | +SB + 5 | Pummel | //Core// | | Lance* | 1 GC | 3 | Rare | Very Long | +SB + 6 | Damaging, Impale | //Core// | ^ FENCING |||||||| | Buckler | 1 GC | 1 | Common | Personal | +SB + 1 | Defensive, Parry, Undamaging | //Core// | | Foil | 5 GC | 1 | Scarce | Average | +SB + 3 | Fast, Impale, Precise, Undamaging | //Core// | | Main Gauche | 1 GC | 0 | Scarce | Short | +SB + 2 | Defensive, Impale, Parry | //Core// | | Rapier | 5 GC | 1 | Scarce | Long | +SB + 4 | Fast, Impale | //Core// | | Swordbreaker | 1 GC 2/6 | 0 | Rare | Short | +SB + 1 | Defensive, Parry, Trap Blade | //Core// | ^ FLAIL |||||||| | Flail | 2 GC | 1 | Scarce | Average | +SB + 4 | Pummel, Wrap, Unbalanced | //Core// | | (2H)Grain Flail | 5/– | 2 | Common | Long | +SB + 3 | Pummel, Imprecise | //Core// | | (2H)Military Flail | 3 GC | 3 | Rare | Long | +SB + 5 | Damaging, Pummel, Wrap, Unbalanced | //Core// | | Whip | 5/– | 1 | Common | Very Long | +SB + 2 | Wrap, Unbalanced, Undamaging | //Core// | ^ POLEARM |||||||| | (2H)Halberd | 2 GC | 3 | Common | Long | +SB + 5 | Defensive, Hack, Impale | //Core// | | (2H)Pike | 18/– | 4 | Rare | Massive | +SB + 4 | Impale | //Core// | | (2H)Quarterstaff | 3/– | 2 | Common | Long | +SB + 3 | Defensive, Pummel | //Core// | | (2H)Spear** | 15/– | 2 | Common | Very Long | +SB + 4 | Fast, Impale | //Core// | ^ TWO-HANDED |||||||| | (2H)Bastard Sword*** | 10 GC | 2 | Scarce | Long | +SB + 5 | Damaging, Defensive | //Core// | | (2H)Greataxe | 4 GC | 3 | Scarce | Long | +SB + 6 | Damaging, Hack, Unbalanced | //Core// | | (2H)Pick | 2 GC | 3 | Common | Long | +SB + 5 | Damaging, Penetrating, Unbalanced | //Core// | | (2H)Warhammer | 4 GC | 3 | Scarce | Long | +SB + 6 | Damaging, Pummel, Unbalanced | //Core// | | (2H)Zweihänder | 16 GC | 3 | Scarce | Long | +SB + 5 | Damaging, Hack | //Core// |