regeln:talente:break_and_enter
Break and Enter
Just by observing a building, locked room, or vault, you can determine what looks to be the fastest and quietest route in. Additionally, you have Advantage on Pick Lock Tests, or Strength Tests made to force open doors or windows.
Core Book, Page 116
regeln/talente/break_and_enter.txt · Zuletzt geändert: von dirk
