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regeln:talente:distract

Distract

You are trained in simple movements to distract or startle your opponent, drawing eyes from your true intent. Upon a successful Melee Attack, you may choose to sacrifice the Damage. If you do so, your opponent loses Momentum and cannot regain it, or make any Test with Advantage for any other reason, until the end of your next Turn.


Core Book, Page 118

regeln/talente/distract.txt · Zuletzt geändert: von dirk